"I will kill you FOREVER!"
From the Codemasters website:
Coming this winter for PlayStation®2 computer entertainment system, the Xbox® videogame system from Microsoft, and PC, race drivers will be competing in a massive variety of the world’s most aggressive motorsports, complete with explosive damage effects, head-to-head online multiplayer racing and a game engine rebuilt for a greater degree of simulation.
With an 8-year heritage, the ToCA series has captivated a wide breadth of racing gamers. To appeal across the board, ToCA Race Driver 2006 will deliver individual game modes that are specifically designed to satisfy the speed-freak and the motorsport simulation fanbase, using all the juice from the enhanced engine.
For those who know their friction circles from their piston rings, there’s the new Pro Career mode where you follow a career in a specialist racing discipline - including GT, Off Road, Touring Cars, Historic, Open Wheel, Rally and Oval.
With each discipline representing a different genre of motorsport, you’ll progress through championships that cover the breadth of that discipline. If you want to make it as an Open Wheel race driver, you’ll start off in Go-Kart events before progressing to Formula 1000, then further championships including Formula BMW, Formula 3, and all the way up to join the BMW WilliamsF1™ Team!
More than ever before, ToCA Race Driver 2006’s stunning physics and damage engine will take real-life racing to the next level. You may have seen realistic speed and acceleration before, but ToCA Race Driver 2006 accurately simulates full tire wear, tire and engine temperatures, fuel consumption affecting weight distribution, and real world engine inertia. This incredible detail is simulated on every vehicle, across the entire range of motorsports featured.
Alternatively, if you want to jump straight into some of the world’s most powerful cars and see those tires screech under full power, take the World Tour - an immediate and accessible racing mode. With race-driven cinematic cut-scenes, continuing the series’ innovative plot driven narrative, and more championship choices than ever before, the World Tour is the ultimate fast fix of race gaming.
However you decide to race, no ToCA game would be complete without full-on car damage. For ToCA Race Driver 2006, the next generation of the series’ Terminal Damage Engine is being intensely worked on to create motorsport gaming’s most spectacular real-car collisions on world famous circuits.
Says Gavin Raeburn, Head of Studio and responsible for the ToCA series at Codemasters: “ToCA Race Driver 2006 is a huge project and one we’ve had in the works for almost a year already. The team are doing an incredible job and taking motorsport gaming to a level that no one else is even touching upon and they’re doing it to a hugely advanced point. The refined engine will enable players to really thrash the cars and see the real world results of doing so: radiators will overheat, tires will burnout, engines will blow - the works. “This detail means the actual races become far more exciting and tactical. You may be a good enough driver to get to the front of the pack, but can you stay there when your engine is threatening to rip itself out and there’s hardly any rubber left on your rims?”
Featuring an incredible 35 different motorsport disciplines, you’ll be competing in British GT (BGTC), Muscle Cars, V8 Supercars, DTM, Monster Trucks, Baja Motocross, Formula Palmer Audi, Historic Grand Prix, Touring Sports Cars, Formula 3, BMW WilliamsF1™ Team and many more specialized championships, complete with race rules including flags, warm up laps and full car set up.
Get ready to experience all the power, the aggression, the glory of real-life motor racing in ToCA Race Driver 2006, coming in winter 2005 for PlayStation 2, Xbox and PC. Sign up for all the latest reports through the game’s development, register online now at www.codemasters.com/tocaracedriver2006.
*Orgasm*
Coming this winter for PlayStation®2 computer entertainment system, the Xbox® videogame system from Microsoft, and PC, race drivers will be competing in a massive variety of the world’s most aggressive motorsports, complete with explosive damage effects, head-to-head online multiplayer racing and a game engine rebuilt for a greater degree of simulation.
With an 8-year heritage, the ToCA series has captivated a wide breadth of racing gamers. To appeal across the board, ToCA Race Driver 2006 will deliver individual game modes that are specifically designed to satisfy the speed-freak and the motorsport simulation fanbase, using all the juice from the enhanced engine.
For those who know their friction circles from their piston rings, there’s the new Pro Career mode where you follow a career in a specialist racing discipline - including GT, Off Road, Touring Cars, Historic, Open Wheel, Rally and Oval.
With each discipline representing a different genre of motorsport, you’ll progress through championships that cover the breadth of that discipline. If you want to make it as an Open Wheel race driver, you’ll start off in Go-Kart events before progressing to Formula 1000, then further championships including Formula BMW, Formula 3, and all the way up to join the BMW WilliamsF1™ Team!
More than ever before, ToCA Race Driver 2006’s stunning physics and damage engine will take real-life racing to the next level. You may have seen realistic speed and acceleration before, but ToCA Race Driver 2006 accurately simulates full tire wear, tire and engine temperatures, fuel consumption affecting weight distribution, and real world engine inertia. This incredible detail is simulated on every vehicle, across the entire range of motorsports featured.
Alternatively, if you want to jump straight into some of the world’s most powerful cars and see those tires screech under full power, take the World Tour - an immediate and accessible racing mode. With race-driven cinematic cut-scenes, continuing the series’ innovative plot driven narrative, and more championship choices than ever before, the World Tour is the ultimate fast fix of race gaming.
However you decide to race, no ToCA game would be complete without full-on car damage. For ToCA Race Driver 2006, the next generation of the series’ Terminal Damage Engine is being intensely worked on to create motorsport gaming’s most spectacular real-car collisions on world famous circuits.
Says Gavin Raeburn, Head of Studio and responsible for the ToCA series at Codemasters: “ToCA Race Driver 2006 is a huge project and one we’ve had in the works for almost a year already. The team are doing an incredible job and taking motorsport gaming to a level that no one else is even touching upon and they’re doing it to a hugely advanced point. The refined engine will enable players to really thrash the cars and see the real world results of doing so: radiators will overheat, tires will burnout, engines will blow - the works. “This detail means the actual races become far more exciting and tactical. You may be a good enough driver to get to the front of the pack, but can you stay there when your engine is threatening to rip itself out and there’s hardly any rubber left on your rims?”
Featuring an incredible 35 different motorsport disciplines, you’ll be competing in British GT (BGTC), Muscle Cars, V8 Supercars, DTM, Monster Trucks, Baja Motocross, Formula Palmer Audi, Historic Grand Prix, Touring Sports Cars, Formula 3, BMW WilliamsF1™ Team and many more specialized championships, complete with race rules including flags, warm up laps and full car set up.
Get ready to experience all the power, the aggression, the glory of real-life motor racing in ToCA Race Driver 2006, coming in winter 2005 for PlayStation 2, Xbox and PC. Sign up for all the latest reports through the game’s development, register online now at www.codemasters.com/tocaracedriver2006.
*Orgasm*
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