Round 2
So I've been at my job for a little over 6 months now. I've learned a ton, both from a technical standpoint and also about the game industry in general. I still love my job, but I've noticed lately that it's not really filling that creative void inside. Even though it was hard as hell, I had a blast working on my first game, Color Bind. In my current job (porting), however, I don't get to actually create any kind of content for the games I am working on...it's purely technical work.
So, I've decided to start working on some new projects in my spare time. The farthest along right now is an online collectable card game for PC (and maybe Xbox 360) that I'm collaborating with Garrett and Will on. Besides that, I've also got some pretty solid ideas for a mobile shmup and a 2D beat 'em up. I'm also messing around with trying to learn more about XNA as well.
I'll post any updates related to these games here on my blog.
So, I've decided to start working on some new projects in my spare time. The farthest along right now is an online collectable card game for PC (and maybe Xbox 360) that I'm collaborating with Garrett and Will on. Besides that, I've also got some pretty solid ideas for a mobile shmup and a 2D beat 'em up. I'm also messing around with trying to learn more about XNA as well.
I'll post any updates related to these games here on my blog.
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